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Written by Zombone
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15 May 2009 05:32 |
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Out of all the boring news lately, this one's sure to get your blood pumping. The original Wolfenstein 3D, the grandaddy of all FPS (in our opinion), is coming to the Xbox Live Arcade. A product listing for the game has appeared on the marketplace, which has us so excited we're squealing with joy like little children. More details as they become available. Wolfenstein 3D |
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Written by Zombone
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13 May 2009 14:59 |
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Maybe you've never heard of Lunar: Silver Star. It was originally released on the Sega Saturn in 1996, then received a proper "collector's" version in 1999 on the PlayStation 1. So why's this news now? Rumor has it that XSEED will be bringing this masterpiece to the PSP in the future. Right now, there is no release date - but the promise of a portable version is awesome enough to announce it now. Of course, PSP owners with modded firmware have been able to enjoy the PS1 version (and other PS1 games) for some time now. I know at least one Christmas list that this game will be going on. |
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Written by Zombone
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13 May 2009 14:52 |
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What's better than receiving free DLC for Motorstorm: Pacific Rift? Receiving 8 weeks of free DLC! That's right, PS3 owners, time to rub this in the face of Xbox 360 fanboys. It's not every day that someone gives away something for nothing - especially not eight somethings for nothing. So what is this great free stuff? Mainly, it's new coats of paint and some bug fixes, but that's nothing to sneeze at. You'll be getting 8 weeks of new skins, so there's sure to be something for everyone. |
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Written by Zombone
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07 May 2009 06:08 |
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It's always sad when a developer or publisher goes belly-up. But, in this case, is anyone really surprised? 3D Realms developed the original Duke Nukem in 1991. It's now... 2009. Have they worked on anything of note since then? I mean, how long can a developer rely on one single franchise to carry them through? Sequels are fine and all that, but you've got to expand your horizons a bit if you expect people to buy your games. And we're not talking about shitty games (just see the list of winners these guys have developed), or games that have been in development for 12 years and never released. R.I.P., but we can't help thinking it's not that big a loss to the industry. Duke Nukem developer goes bust |
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Written by Zombone
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06 May 2009 04:39 |
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Now here's a juicy bit of news that's frontpage worthy. Ghostbusters, the game that was being published by Atari and due out next month, is apparently now being published by Sony. Holy console wars, Batman! You see, if Sony publishes it, you can be pretty much guaranteed that you won't see the game on any platform that's not made by Sony. Forget the Xbox 360, Wii, or DS. Ghostbusters could very well be a PS3/PS2/PSP exclusive now. The Sony versions will be published next month, just as originally intended. Atari may still publish the other versions, but don't count on it. This is a great move for Sony, and I think it speaks volumes of how dire a situation Atari is in. To sell one of their most anticipated titles of 2009... is weak. They must be in some serious financial trouble, and this isn't going to help! Sony to publish Ghostbusters |
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Written by Zombone
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05 May 2009 14:42 |
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Boy. April and May sure do suck for video games. Rather than post shitty news articles about stuff no one cares about (we won't name the offending websites), we're going to leave you with this cute little picture of a baby yawning. Which is exactly what we're doing until the drought is over. |
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Written by Zombone
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04 May 2009 10:22 |
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Another major plus for iPhone owners this week. Myst, the original puzzle adventure from 1993, is now available on Apple's mobile/gaming device for a mere $6. Damn, Apple! Nintendo and Sony take note. I think it's safe to say that if Myst was ever available on Xbox Live, Nintendo Shop Channel or the PSN, it would ring in at $10. The fact that Apple consistently releases great titles for chump change is enough to interest even the most frugal gamers. Never played Myst? For $6, you really don't have an excuse. It can be frustrating at times, but it's deep and immersive, and worth the asking price. If Apple continues on this trend, the iPhone may yet turn into a powerful mobile gaming platform, quickly overtaking both Sony and Nintendo. If only the price for hardware wasn't so steep.. A+, Apple. |
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Written by Zombone
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03 May 2009 06:26 |
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Two years ago, I presented my 50-something year old mother with a brand new Xbox 360 Pro. At first, she didn't know what the hell to do with it. The controller was too complicated and she was convinced that she'd never be able to play a single game on it. |
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